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Thread: Is TF2's Fortified Compound a compound bow?

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    Is TF2's Fortified Compound a compound bow?

    In the computer game Team Fortress 2, there is a weapon called "Fortified Compound". This is its wiki page: https://wiki.teamfortress.com/wiki/Fortified_Compound It contains an animation of it (upper-right corner) and a video in which it's used (scroll down, a bit, on most screens).

    The best image I was able to find of it is this one: http://wiki.teamfortress.com/w/image...20140212005604



    As far as my definition before having read up on it goes, a compound bow is any bow which uses a pulley system to reduce the maximum force the user has to apply to the bow when drawing it per momentum of the arrow after leaving the bow. Wikipedia almost agrees with my definition:

    A compound bow is a modern bow that uses a levering system, usually of cables and pulleys, to bend the limbs.
    (https://en.wikipedia.org/wiki/Compound_bow)

    My question is whether there is a definition of the term "compound bow" according to which the Fortified Compound is a compound bow.

    Maybe I'm just wrong about how that bow works but I think it has no advantage over just using a string attached to both arms. Please correct me if I'm wrong.
    Last edited by johannes1994; 6 Days Ago at 03:25 AM.

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    Grand Master Bowman scott p's Avatar
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    the harness on that fantasy bow would not cause it to act as a compound. it might as well be strung with a conventional single string.

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    digitus impudicus
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    Video games are so far from reality on most things that you shouldn't even bother trying to connect them to the real world.
    It's not like you're going to be dealing with realistic performance limits or skill requirements, so why would you care about if it has any advantages or not?
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    Quote Originally Posted by Andy! View Post
    It's not like you're going to be dealing with realistic performance limits or skill requirements, so why would you care about if it has any advantages or not?
    It's not about realism. It's not about how the bow behaves in the game. It's about the term "compound bow" and how it looks. You wouldn't call something a flame thrower when its graphical representation shows a machine pistol, would you?

    Thanks for letting me know that it in fact is not a compound bow. Do you agree with any of the definitions of compound bow presented in my opening post?

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    digitus impudicus
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    It's actually you expecting someone who produces a video game to know how a compound bow works.
    This is not like expecting a carpenter to know how to operate a hammer.

    I know what a flame thrower looks like AND I know how they work. I don't need to go onto a forum to get clarification that a machine pistol isn't a flame thrower.

    Seriously, you could have looked at a photo of any commercial compound bow in the history of the world and worked out that the one from the game isn't a compound bow.
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    Grand Master Bowman scott p's Avatar
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    Quote Originally Posted by johannes1994 View Post
    Do you agree with any of the definitions of compound bow presented in my opening post?
    the biggest part of your original statement was: "a compound bow is any bow which uses a pulley system to reduce the maximum force the user has to apply to the bow when drawing it per momentum of the arrow after leaving the bow".

    most modern compounds use a pulley system, but some (e.g. Oneidas) and some older systems use more complex mechanics incorporating pivoted levers as well. compounds do use mechanical advantage to decrease the force required to flex the limbs, but against that the limbs do not flex as far as non-compound bows. they are certainly more efficient that non-compound schemes in terms of arrow speed for a given, typical draw force, but it's not magically multiple times more - it's a matter of degree. the biggest different of a compound bow versus a non compound is that the maximum draw force that the user has to apply to *hold* the bow at full draw is decreased, because the energy is stored by the compound leverage system.

    in the fantasy bow you pictured, the top and bottom pullers are simply symmetric idler wheels that offer no compound leverage ability. the string(s) might as well be connected direct to the limbs as for a non-compound bow.

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    Have you ever seen a compound bow having all the cables pulled back, like it was one string? It's pretty obvious that the demonstration video shows this happening.

    Do you really need other people to confirm for you that this is nothing like reality?

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    If he a finger shooter why hasnt he got the cock fletch @9 o clock
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    The most recent Tomb Raider games feature quite realistic looking compound bows. Massively unrealistic depictions of what they can do in real life but the bows look right.

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    Grand Master Bowman scott p's Avatar
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    I've seen a few massively unrealistic depictions in Tomb Raider myself.

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    Quote Originally Posted by scott p View Post
    I've seen a few massively unrealistic depictions in Tomb Raider myself.
    I thought it was just a couple?
    "I used to read, but it's faster to make up stuff" - Wally (Dilbert)

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